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C&DCL Playing Rules
1. BY-LAWS
Such matters as pertain to membership, Voting, Directors, General Meetings, Extraordinary General Meetings, Duties of Officer, Affiliated Clubs, Discipline, Payment of Fees, and Audit are all set our in the by-laws of the League incorporated under the Societies Act.

2. ADMINISTRATION
2.1 Teams shall be assigned to clean and lock up the pavilion on each playing day. Assigned team, or teams which take the assignment, which fail to perform such cleaning will be subject to a fine of Fifty ($50) dollars maximum per incident. The fine must be paid within 30 days of assessment.
Teams which refuse to leave the pavilion, when requested, for cleaning and lock up by another team shall be required to clean and lock up the pavilion on the same day even though that team may not have been scheduled cleaning duty on the said day.
2.2 The League shall issue one set of keys to each new team.

3. REGISTRATIONS
3.1 Clubs
3.1.1 Applications from clubs wanting to join the League must be in the hands of the League Secretary by the close of the Semi-Annual General Meeting, along with the relevant information of each club’s contact person, for example, name, phone # and e-mail address. . 3.1.2 Each new team, upon being accepted, shall pay a non-refundable entry fee of three hundred dollars ($300.00) at the Semi-Annual General Meeting which will comprise part of their annual league dues.
3.1.3 A new team is defined as a team which did not play in the League in the previous year. However, a name change by any team, which is duly approved by the Executive, shall not constitute a “new team” for the purpose of item 3.1.2 above.
3.1.4 Every club must hand in a list of at least 12 active playing members prior to April 30th
3.2 Players
Each club shall register its players with the League Secretary before April 30th of each season. Clubs failing to register at least 12 active playing members prior to this date will be removed from the playing schedule for the duration of the season. Players joining clubs after this date must be registered by their respective club within three days of first playing for the said club. See also Rule 6. The League Secretary shall maintain an up-to-date list of all registered players, an updated copy of which shall be posted on the Notice Board inside the Pavilion the Saturday morning of each week.
To be eligible to play for a club in the knockout competition players must meet one of the following 3 criteria :
1)Player must be registered with a club as of July 15th of the same season 2)Player must have played in a minimum of 3 games with the respective club prior to the knockout. 3)Player must not have been registered with any other club in the same season prior to the knockout.
Only one player, registered in another league, may play in an official League game for a team. Such a player may only play one game in a C&DCL season. Guest players who are not registered in another league must be registered by the Thursday following the first game that they have played in order to be eligible to play future games.
3.3 Financially Delinquent Players
At anytime during the season, each club may submit to the League Secretary, a list of players who have not paid their club dues for the previous season. These players will not be permitted to play for another club in, the new season, unless they have settled their debts with their old club.
Notice of this settlement must be given, in writing, to the League Secretary by the clubs which originally submitted their names.
3.4 Junior Players
3.4.1 Encouraging and developing junior players, is a primary objective of all levels of Cricket administrations in Canada. 3.4.2 The League shall provide financial and coaching assistance, to the best of its ability, particularly through the formation and continuance of a Colts team participating in regular League matches.
3.4.3 A junior player is a player who is under the age of 18 years, prior to the start of the season, in accordance with standards as set out by the Canadian Cricket Association. Players are considered colts, up to and including, the age of 23 years.
3.5 Floaters
3.5.1 A “floater” is a player who is under the age of eighteen (18) years of age, as of May 1 of the current season, or over the age fifty (50) years. Those floaters who are over 50 shall be subject to approval by the executive.
3.5.2 Floaters are not eligible to play in the Knock out Competition, except for the team under which they are duly registered.
3.5.3 For the purpose of determining the winners of the bowling and batting trophies, only runs made or wickets taken by a floater for the team under which he is registered shall count
3.5.4 No team shall be allowed to play a scheduled League match with more than three (3) floaters.
3.5.5 A designated coach of the colts for the season shall be able to play for the colts and one other registered team.
3.6 Ineligible Floaters
Any club using players deemed ineligible as per sections 3.1 to 3.5 above will forfeit the points for any games played using such players. It is the responsibility of each individual club to confirm that all players in a match are eligible. Forfeiture of points will occur on the first violation – there will be no warnings provided by the executive

4. FEES
4.1 Membership dues for each club and affiliated body shall be fixed at the Semi-Annual General Meeting and must be paid in full by May 15th of each year. A penalty will be assessed against any club, or affiliated body, that fails to pay its full dues by May 15th. The penalty will be as follows:
10% levy on unpaid balance as of May 15th.
4.2 Any club, which duly registers a team in the League, and subsequently withdraws from the League, will forfeit all of its dues already paid.
4.3 Clubs delinquent in the payment of their fees by May 31st. shall be ineligible to play in League competition until payment is made in full to the League Treasurer. All points for games missed during the suspension, will automatically go to the teams which the suspended team should have played. If the team does not return to the League in that season, then the points will become void for the entire season.

5. LEAGUE SCHEDULE
5.1 Each team is entitled to only one weekend off during the season. Teams shall notify the League of the dates they require no later than April 30th. Teams are entitled to use any vacant pitch only after approval by the League Executive.
5.2 The Schedule shall be finalized and published no later than the end of the first week of May (including Hingston knockout matches). No changes will be made to the Schedule after April 30th (with the possible exception of unforeseen circumstances, touring teams from other provinces, or countries, or due to ACA/CCA fixtures).
5.3 The Executive must approve all changes. In case of unforeseen circumstances, all affected teams must agree on the proposed changes before any games can be rescheduled.

6. TRANSFER OF PLAYERS
Any senior player who plays for a team during the season (unless only as a substitute fielder), or who is on the team’s registered list of members, shall be allowed to transfer from one team to another only under the following conditions:
(a) If the team for which he is playing folds during the season and this is officially communicated in writing to the League Secretary, or if a written application is made by the said player to the League Secretary together with a letter of eligibility of release from his club. A duly authorized officer of the club must sign this letter. If a player wishes to change his team at the commencement of a new season, he is free to do so, unless he has financial obligations to his old club as per 3.3 above.
(b) If any team refuses to release a player, that player may appeal to the League Executive, and that body shall decide the issue.
(c) Players are permitted to transfer from one club to another once in a season, without penalty, provided that the transfer occurs before July 15th. Thereafter, 6d shall apply.
(d) A player requesting a transfer shall immediately cease to play for the team for which he has been playing and shall sit out two (2) scheduled games of the team to which he proposes to transfer. These two (2) games shall be counted from the time the League Secretary has received said application. In case of a team folding during the season, then the waiting period is reduced to zero game once the League Secretary has been duly notified of the folding.
(e) The League Executive may deny the requested transfer, if the apparent purpose is to realign team members so as to convey an unfair advantage to another team, based on actual or anticipated results.

7. PLAYING RULES
7.1 Hours of Play
1st innings 12:00 PM to 3:30 PM (May, June ,July, Aug) 11:30 AM to 3:00 PM (Sept)
The interval between innings shall be 30 minutes.
7.2 The team batting second shall receive the same number of overs which it bowled by the designated time provided it is not penalized. If the team batting first was all out or declared before it had batted for 50 overs and was not penalized, then the team batting second shall receive 50 overs. The penalties in 7.6 shall apply
7.3 Matches will consist of one innings per side, limited to 50 six-ball overs and each bowler to 10 overs.
7.4 If bad weather does not delay the start, or reduce the number of overs of the first innings, then even if 50 overs have not been bowled, the first innings must conclude at the designated time.
7.5
7.5.1 If bad weather delays the start of a match, the number of overs will be rearranged so that each side bats for the same number of overs. (This will be decided by the respective captains in the presence and with the agreement of, the presiding umpires). To ensure a result each side must bowl at least 25 overs. In this instance, the first innings may finish after the designated time (7.1). The reduction of total overs shall be calculated at the rate of 4 minutes per over; and the limit per bowler is the reduced total divided by 5 to be decided before the start of the game. Once a game has started, the number of overs which may be bowled by each bowler shall not be changed. The D/L Method will take effect for 2005 season.
7.5.2 Umpires are given the discretion to adjust overs when there is a delay in the start of a game due to circumstances where neither team is to blame (i.e. poor playing conditions)
7.6 If the team fielding first fails to bowl 50 overs in the designated time:
7.6.1 The over in progress shall be completed and the innings terminated. The innings of the team batting second shall be limited to the same number of overs as it has bowled, less the number of overs it has failed to bowl (penalty), except as in 7.6.2
Example: Team bowling first bowls 45 overs Penalty is 50-45 = 5 overs Team batting second bowls 45-5 = 40 overs
Team that bowled 45 overs will bat 40 overs
7.6.2 If the start of the game is delayed because the home team did not have the ground prepared on time, or because either team was tardy, the following shall apply (as shown by examples):
(a) Team X causes the start of the game to be delayed by 24 min.
(b) Team X bats first; then it is only entitled to receive as maximum: 24 min divided by 4 equals 6 less overs, therefore 50 – 6 = 44 overs. Team Y shall bowl 44 overs by 4:00 PM, if not, then penalty as in 7.6.1 applies.
(c) In this case, team Y is entitled to bat for a maximum of 50 overs, provided team Y bowls 44 overs before the designated time.
(d) Still as in 7.6.2 (a) above, but team Y bats first then time shall be extended by 24 min. to enable team Y the opportunity to receive 50 overs.
(e)Still as in 7.6.2 (a) above, if team Y is all out by the designated time team Y bowls 44 overs.
(f)Still as in 7.6.2 (a) above, if team Y is not all out by the designated time and team X bowls only 40 overs in designated time, then team X shall be penalized. Team Y shall bowl (40-10 –6 = 24 overs)
7.6.3 In case of rain or other stoppages of play, the presiding umpires shall re-calculate the number of overs to be bowled and revised targets, based on the Duckworth/Lewis Method.
7.6.4 The team fielding second will not have a time limit to bowl its overs, provided that the game is played in its fairness (except as in section 7.6.3 above).
Summary
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Team causing Delay
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Delay
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Penalty Overs
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Team Batting First
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Overs to be bowled by other team
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Overs to be bowled by team batting second
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X
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24 min
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24/6=4
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X
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Y Bowls 50-6=44 BY 4PM
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X bowls 50 Overs
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X
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24 min
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24/6 = 4
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X
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Y Bowls 50-6 = 44 If Y Bowls e.g. 40 Overs by 4PM
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X bowls 50-4 = 46 Overs
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X
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24 min
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24/6 = 4
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Y
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X has to bowl 50 overs by 4:24. But lets say X bowled only 40 and Y is not all out
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Y bowls 40-10-6=24 Overs
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X
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24 min
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24/6 = 4
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Y
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X Bowls as many as can be bowled by the designated time and bowls out team Y in 40 overs
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Y Bowls 44 Overs
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7.7 THE RESULTS
7.7.1 A WIN
(a) A win can be achieved only if both teams have batted for at least 25 overs, unless one team has been all out in less than 25 overs, or unless the team batting second scores enough runs to win in fewer than 25 overs. All other matches in which one or both teams have not had the opportunity of batting for a minimum of 25 overs, shall be declared “Abandoned” (7.7.3)
(b) Matches in which both teams have had an opportunity of batting for 50 overs in an uninterrupted match, the team scoring the higher number of runs shall be the winner.
(c)If the team batting second has not received the allotted number of overs and has not been all out and has not passed its opponent’s score, the following shall apply:
(d) If the game is abandoned or suspended before the second team receives its allotted overs, the result shall be based on the revised D/L target calculated by the umpire, provided at least 25 overs have been bowled in each innings.
7.7.2 A TIE
(a) In the event that two scores are equal or D/L adjusted targets are equal in a round robin League game, then the teams shall be awarded 3 points each.
(b) In a playoff or knock out game, where results are a must, then the team which received the fewer number of balls to amass its score shall be declared the winner. If the two scores are equal and the number of balls received is also equal, the team losing the fewer number of wickets shall be declared the winner. If the two scores, the number of balls received and the number of wickets lost are all equal, the result will be decided by a the flip of a coin.
7.7.3 ABANDONED GAMES
If a team has not received at least 25 overs and has not been completely dismissed (see 9.1 and 9.2), such a game shall be treated as “Abandoned” and no points shall be awarded and the game shall not be replayed.
7.10 POINTS
The points shall be awarded as follows:
CRITERIA POINTS A Win 6 points A Tie 3 point each
The winning team shall be penalized 1 point if complete and accurate statistics cards are not passed to the statistician within 7 days of the completed match.
7.11 The first water break may only take place after the first hour of playing time has elapsed and it shall not exceed five (5) minutes; other water breaks will be at the umpires’ discretion.
7.12 No match shall commence if either or both teams have less than seven players present up to 30 minutes after the scheduled start of the game. If one team has less than 7 players present, it shall forfeit the match. The non-defaulting team shall receive 6 points.
7.13 A win by forfeiture must be reported to the League Executive by the captain of the winning team.
7.14 Any team or club which fails to show up (as described in 7.12 above) for three or more games in any one season shall automatically be disbarred from playing in the League the following season.
7.15 League standings shall be determined by highest points per game played average. In the event that two or more teams have the same average, the tie breaker(s) will be based on the following (in order):
i. Head to Head result(s) ii. Net run rate

8. PROTESTS AND APPEALS
8.1 The presiding umpires shall be the sole authority for settling disputes on the field of play.
8.2
8.2.1. Any registered member of the League, or spectator, may lodge a complaint against any other member of a club or team of the League for unsportsmanlike conduct that is prejudicial to the well being of the League. Such a complaint must be made in writing to the Secretary of the League within 10 days of the alleged incident and can be made against either a playing member or non-playing member. A hearing must be held within 14 days of the complaint being received by the Executive, as per 8.3.
8.2.2 In cases where a player’s conduct towards an umpire or the opposition, is judged by either umpire to be unsportsmanlike or prejudicial to the well being of the League, the umpires shall file a written complaint to the Executive. Such a complaint must be made in writing to the Secretary of the League within 10 days of the alleged incident. A hearing must be held within 14 days of the complaint being received by the Executive, as per 8.3. The player(s) involved, as well as the team captains, will be called to such a hearing. Captains of the teams may be found guilty of an offense even if not named in the report.
8.3 The League Disciplinary Committee shall meet as soon as it is practical to review the complaint. The Disciplinary Committee shall hear evidence from the complainant(s), defendant(s) and their witnesses in an effort to resolve the matter. The Disciplinary Committee shall determine if League rules or the Spirit of the Game have been contravened and if they have, it shall reprimand, fine and/or suspend the offending parties for a period of time which is commensurate with the severity of the offense. 8.4 The Disciplinary Committee must present a written judgment to the parties of the hearing.
8.5 Any party to the dispute may waive his rights to being heard by the Disciplinary Committee, but the League shall give notice of the hearing to the complainant(s) and the defendant(s).
8.6 Any person who has been found guilty by the Disciplinary Committee may appeal the verdict to the League’s Board of Directors. Such an appeal shall be in writing and shall be presented to the League Secretary within ten days of the judgment being given to the parties concerned.
Any penalty assessed against a player shall apply until the dispensation of any appeal by such a player.
Such an appeal shall only be allowed on one of the following grounds:
(a) Severity of sentence
(b) Denial of due process as outlined in items 8.2 through 8.3, inclusive.
The letter of appeal shall specifically and clearly state the grounds for the appeal.
Only the complainant(s), the defendant(s) or their representatives, and a member of the Disciplinary Committee shall have the right to present arguments at the appeal hearing. For the purposes of hearing an appeal as described above, the members of the Board of Directors hearing such an appeal may not include any of the persons (except for the president) who comprised the first panel that heard the matter. Such persons may not vote on the matter except the president in case of a tie.
8.6 The Board of Directors may deny an appeal hearing if it has determined that such appeal is inconsistent with item 8.5 or if it is felt that it is based on frivolous grounds.
8.7 The verdicts of the Board of Directors on all matters relating to discipline, protests, appeals, etc., shall be final and binding. No bodies to which the C&DCL is an affiliate, or of which the C&DCL may be a member, will have any right to review, accept, or reject, in any way, the decision of the Board of Directors.

9. ABANDONED GAMES
9.1 If in the opinion of the presiding umpires, or in their absence, the captains, prevailing conditions render play impossible, they shall declare such a game abandoned.
9.2 If a result can not be achieved as per 7.7 above, and if the teams are in compliance with 7.12 above, a game shall be declared abandoned

10. RESULTS
10.1 A suitable statistician box shall be placed in the Pavilion. The captain of each team is required to submit a complete score sheet, provided by the statistician, at the conclusion of each match. The score sheets shall be signed by both captains and at least 1 umpire, and deposited in the box by each captain by Sunday of the following weekend. As in 7.10 above teams will be penalized one (1) point for failing to comply.
10.2 The League Statistician’s published figures for the League championship shall be considered as final, unless protested, in writing, to the League Secretary no later than one week after posting on the Notice Board. The Final figures shall be posted no later than the day of the final knockout game, or if there is no Knockout Competition, one week after the final League game.

11. SCORE BOOK
Each team shall keep neat and accurate score books and these shall be made available to the Executive and Statistician if and when required.

12. MARKING OUT GROUNDS AND LAYING MAT
The home team shall be responsible for the marking of the ground, including the 30-yard circle, and to put the stumps in place in sufficient time so as to allow for a punctual start of the match. The home team shall also be responsible for the removal and proper storage of all equipment, including chairs, tables, and garbage bins at the conclusion of the match. Failure to do so will result in a fifty ($50) dollar penalty, per incident, payable within 30 days.

13. WEARING OF APPAREL
All players shall wear whites for trousers, shirts and sweaters. No metal additions to the heels and soles of footwear will be tolerated. Crepe soles are recommended. If, in the opinion of the umpire, any player is damaging a mat he shall be ordered to leave the field and must remove his footwear and replace them with suitable ones.

14. ANNUAL PREPARATION AND UPKEEP OF THE PAVILION AND GROUNDS
14.1 The Clubs will be requested from time to time to assist with the preparation of and repairing of the pavilion, grounds, equipment, etc. All teams shall provide the equivalent of 3 players for 5 hours (15 man-hours) for each spring workday. Failing to provide will result in a penalty of $20.00 per hour to the team. Teams may be requested to supply manpower for work at other times. The same rules apply.
14.2 Bowling Machine: Rules shall be made by the Executive for the use of the bowling machine.

15. PAVILION MANAGER
All matters pertaining to the proper use and upkeep of the pavilion shall be under the jurisdiction of the pavilion manager who will be selected at the semi-annual meeting. The manager, together with the Executive, shall make rules for the use of the pavilion.

16. GROUND RULES
Large Pitch
The boundaries are to be marked inside the trees so the only possible problem can be overhanging branches. If the base of the tree is outside the line any branches hanging over the playing fields will be treated as follows.
(a) If the ball hits any part of the overhang and falls inside the boundary, it will be four (4) runs. If the ball hits a branch and falls over the boundary it will be six (6) runs.
(b) The batsman cannot be out-caught- if the ball hits any part of the tree and is caught by a fielder.
Small Pitch
16.2.1 The boundary line shall be marked inside the trees and in line with the sight screen on the south side so that only overhanging branches can influence play, (see rules under Large Pitch). Fielders cannot lean on the fence bordering the practice strip to catch or stop the ball and the ball must carry completely over the fence to be a six. The same applies to the sightscreens.
16.2.2 The trees on the northeast corner are part of the boundary. Fielders cannot lean on them to make a legal catch nor stop the ball. If the ball goes under said trees, it is four (4) runs and if the ball clears them completely, it is six (6) runs.

17. DISPLAY OF PLAYING RULES
The playing rules shall be displayed in the pavilion and shall be furnished to each club Secretary before the start of the season.

18. PLAYERS
The names of the full team including a twelfth man must be submitted to either umpire by both teams atleast 15 mins before the toss.

19. SELECTION OF REPRESENTATIVE TEAMS
19.1 All teams and team managers representing the League shall be chosen by a selection committee comprising of (5) five members. Four (4) members shall be elected at the semi-annual meeting. The president of the League or his designate shall chair this committee. The chairman shall have a vote as the 5th member of the committee and shall have the casting vote in addition. The quorum for this committee is four (4) members.
19.2 Members of the selection committee, including the chairman, are not eligible for selection for any teams representing the C&DCL.
19.3 All players selected to represent the League must attend practice sessions as specified by the duly appointed captain and/or manager of the said team. The captain or the manager must be informed by any player of his inability to attend, or about his absence from any session. Reasonable excuses shall be furnished in all cases. The manager or the captain shall inform the selectors of any unbecoming behavior of any player selected.
19.4 In the event that any player becomes unavailable for the game, the chairman of the selection committee shall appoint a suitable replacement after consultation with the committee.

20. UMPIRES
20.1 Each team should send a minimum of 3 candidates to attend an umpiring clinic. They should be encouraged to write the CCA level 1 examination and, if successful, join the Provincial Umpires Association as a qualified umpire.
20.2 There shall be an “Approved Umpires” list published by the Executive at the start of the season. Only persons with minimum level one, and those who have taken an approved umpire’s clinic that particular year and plan to write level one shall be on the list.
20.3 The League shall designate neutral “presiding” umpires for each game. In case only one designate umpire appears then the team batting on the other pitch, or failing that, the batting side will provide the square leg umpire. Only umpires on the list (20.2) shall be designated official League umpires. An official umpire is to receive payment as set by the league. All persons listed as Approved Umpires must attend the review sessions each year.
20.4 Should no qualified umpire appear, umpires mutually agreeable to both captains shall be appointed.
20.5 The umpire’s decision is final. A team may, however, report what it considers to be unsatisfactory performance to the Executive, which is responsible for deciding and explaining only matters of interpretation.
20.6 An umpire who leaves the field of play before the end of the match shall not be paid unless it is an emergency or is cleared by a member of the executive and a suitable substitute is found.
20.7 In the event that a League appointed umpire does not show for a game without giving reasonable notice to the League, the individual shall be penalized by the executive by deducting one match fee. In addition the League Executive may elect to strike that individual from its roster of approved umpires for that season.
20.8 The umpire shall assess the situation in case of a late start and penalize the team responsible.
20.9 The Umpire must file a written report for incidents in the game that affect the spirit of the game within 10 days of the incident.

21. WIDE BALL RULE
21.1 The home team is responsible to mark a wide ball line on both sides of the wicket on the bowling crease which is exactly 24” from the middle stump and visible to the umpire.
If a ball pitches outside the off side wide ball line and swings or spins and breaks the plane of the “popping” crease inside the line, then the ball is considered a legitimate delivery.
If a ball pitches inside the wide ball line and swings or spins and breaks the plane of the “popping” crease outside the line, then it is consider to be a wide ball.
21.2 The 24” wide ball line only applies to the offside of the batsman. In accordance with the ICC rules, a ball bowled outside the batsman’s leg stump and not played by the batsman or touched the batsman in any ways will be considered a wide. The ball must pass behind the batsman to qualify as a wide

22. AUTOMATIC DEAD BALL RULE
Any ball striking the edge of the matting or a spike in the matting and behaving in an unusual fashion shall be a dead ball. Another ball shall be bowled if a ball becomes dead.

23. TROPHIES
The Executive shall post in the pavilion a list of the trophies that can be won by the players and teams and coordinate a presentation of trophies after the end on the season. Criteria for trophy winners will be draw up by executive and posted in the pavilion.

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